Ray, a realtime raytracing experiment



Downloads:



Some features:




Some screenshots
All the screenshots were taken on my P4 2,20 GHz running WinXP Home.
Click on the thumbnails to see the originals
Default settings. (Specular, diffuse, shadow, one omni light, one spot light, diffuse light)
Default settings.
Texturing enabled (still to improve).
Texture modulated by Material colors.
Default settings + soft shadows.
Default settings + 2 levels of reflections.
Default settings, shadows disabled.
Primary rays clipping rectangles shown.
All settings on (except for modulation and soft shadows).
Screenshots from the early version:
One of the first rendering tests.
Procedural animated perlin noise.
Colorful Xor map, specular highlights and reflections!